Welcome to RZR Zombies! The ultimate core resource for building a true apocalypse survival server.
Server Synced Zombies – All zombies are fully synchronized across the server, ensuring consistent behavior for every player.
Dynamic Spawning – Zombies spawn dynamically based on player location, population, and conditions to optimize performance and immersion.
Nest System – Zombies originate from nests that can be discovered, cleared, or defended against, adding strategic gameplay elements.
Horde System – Large groups of zombies can form and roam together, creating intense and unpredictable encounters.
Boss Zombies – Powerful special zombies with unique abilities and increased health that pose a serious threat.
Safe Zones – Designated areas where zombies cannot enter, allowing players to regroup, trade, or rest safely.
Red Zones – High-risk areas with increased zombie density and difficulty, balanced by better rewards.
Day/Night Effects – Zombie behavior, strength, and spawn rates change depending on the time of day.
Positional Audio – Realistic 3D audio allows players to hear zombies based on their distance and direction.
Corpse Looting – Players can loot zombie bodies for items, supplies, or rare drops.
Infection System – Players can become infected after being attacked, requiring treatment or facing escalating consequences.
^ These are only the few features that are offered with the script, there's a lot more awaiting you to try out!
Video Showcase/Trailer:
https://www.youtube.com/watch?v=9afqGMtjTR8
Zombie Nest ScreenShot Spawning):
Attacked & Infection Visuals Screenshot:

Documentation:
https://rzr.gitbook.io/redzoneresources-docs/resources/zombies
Disclaimer:
This script is escrowed, meaning its core functional classes are locked, everything can be editable in config.lua & framework.lua.
